Final War 3 – Star Trek mod update 0.81

I realized, that the game launcher updating the game (downloading patches) stopped working some time ago. So a lot of players might not have any updates after 0.76.
Before I fix that (which requires to switch to higher java version), I wanted to upload the latest version as a standalone full download again :
https://www.finalwar3.com/patch/FW3_0.81_ST.ZIP
(you might need to migrate you profile, configs (data\config\)or modified ships manually)

ScreenShot-07-07-2025-22-36-16 - Copy

Updates :

  • CAMERA – free camera mode – move camera by ctrl+left mouse click, can be activate by button in strategic panel F5
    moving mouse to the screen edge also moves the camera (with shift faster)
  • CAMERA – free zoom (no longer need to switch to strategic map – you can zoom full out)
  • PLAYER STATISTICS – kills, hits, evaded shots etc.
  • SENSORS – line of sight feature – objects with <blockingSensors>1</blockingSensors> can hide other objects behind them
    sensor.line.of.sight.logic=true
  • ORDERS – cancel prio script, when receiving commodore level order (fixes bug, when ships having prio warp intercept wont react to an order)
  • ORDERS – when ship does not have engines, but is player controlled – it can still be a flagship (to give orders)
  • ENGINES – when AI ship gets guard order, if engine stress would prevent FTL, the stress is reduced – to make controlling AI ships more smooth experience
  • TARGETING – not revealed ships can no longer be targeted
  • LOBBY – mousewheel scrolling in ship selection
  • RADAR – additional 5th radar mode – dynamic zoom
  • RADAR – key for scale moved to ; from 0
  • CLUSTER TORPEDOES – fix for setting chamberReadyToFire to false for other chambers to prevent hack to fire in case it was fully loaded from other munition
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