I realized, that the game launcher updating the game (downloading patches) stopped working some time ago. So a lot of players might not have any updates after 0.76.
Before I fix that (which requires to switch to higher java version), I wanted to upload the latest version as a standalone full download again :
https://www.finalwar3.com/patch/FW3_0.81_ST.ZIP
(you might need to migrate you profile, configs (data\config\)or modified ships manually)
Updates :
- CAMERA – free camera mode – move camera by ctrl+left mouse click, can be activate by button in strategic panel F5
moving mouse to the screen edge also moves the camera (with shift faster) - CAMERA – free zoom (no longer need to switch to strategic map – you can zoom full out)
- PLAYER STATISTICS – kills, hits, evaded shots etc.
- SENSORS – line of sight feature – objects with <blockingSensors>1</blockingSensors> can hide other objects behind them
sensor.line.of.sight.logic=true - ORDERS – cancel prio script, when receiving commodore level order (fixes bug, when ships having prio warp intercept wont react to an order)
- ORDERS – when ship does not have engines, but is player controlled – it can still be a flagship (to give orders)
- ENGINES – when AI ship gets guard order, if engine stress would prevent FTL, the stress is reduced – to make controlling AI ships more smooth experience
- TARGETING – not revealed ships can no longer be targeted
- LOBBY – mousewheel scrolling in ship selection
- RADAR – additional 5th radar mode – dynamic zoom
- RADAR – key for scale moved to ; from 0
- CLUSTER TORPEDOES – fix for setting chamberReadyToFire to false for other chambers to prevent hack to fire in case it was fully loaded from other munition


dozen of control points on map, control point generates victory points when controlled







